
The basic rhythm of World in Conflict is a skirmish followed either by advancement, or a carefully chosen next wave of units. The slow reinforcement from air drops is a neat system that is perhaps better expressed in multiplayer than in single-player. Whether you give a damn about all that, however, is probably going to rest on whether you enjoy the basic process of combat in World in Conflict.

This is almost as good as RTS presentation ever gets - with only the astonishing bookend cut-scenes and dialogue of Dawn of War II casting it into shadow. The Russian missions are all excellent - as you'd expect from a team that's had loads of time to get really good at creating its game. The single-player campaign in World in Conflict was pretty good the first time around, but these time around it's epic. The six new missions in Soviet Assault provide that, complete with the storyboards and characterisation for the new Russian characters to flesh them out as much as their American and European counterparts. What we hadn't had, until now, was the Soviet side of the story.

#ANOTHER WORLD IN CONFLICT GAME SERIES#
Impossible, probably, but ridiculously entertaining as you take command of the confused and half-arsed American defence forces, fighting a botched running battle across the United States - and some scene-setting battles in Europe - culminating in a nuke set off in the snowy Christmas countryside, and a final series of battles against the invading forces. In this world the Russians land in Seattle, and proceed to make brutal conquest on the American state. It's military porn fantasy for the hardware fanatics, and an explodey fast-tactics game for everyone else. And that means a proper stand-up fight between all that Soviet and American tech that was designed to take each other, but actually never got it on. It's a world in which the Cold War ended not with vodka-pickled Boris Yeltsin sitting on a tank, but with all-out hot, hot war. World in Conflict's setting is, of course, an alternative 1980s. The contemporary setting kicks it solidly into quite another ballpark from the hordes of World War II RTS games that seem to come rattling towards us each year, too.
